❝ permissions :: i hear you. ❞
Aberdeen is not only a former child prodigy, she is also a professional hacker as well as a metahuman granted with a superpower-like ability. In addition to this, her personality dictates that she has no sense of privacy whatsoever. As a result, she most certainly requires a permissions post in order to make sure that I don't accidentally learn/expose information ICly that you would rather unknown or keep secret. The following are a rundown of both Aberdeen's technological abilities as well as her metahuman power, which is clairaudience:
If you could take the time to please fill out the form below, it'll be really helpful in letting me know where and how exactly I can use Aberdeen's abilities when she's on the Tranquility. Any questions or concerns, feel free to voice them here as well. I'm also up to any plotting possibilities that may arise from her constant poking!
PERMISSIONS
HACKER | ABILITY
Because her particular computer science focus is in cryptography and cryptanalysis, Aberdeen was tapped immediately following graduation to serve as a civilian consultant to the MI-6, specifically tasked to attempt backdoor penetration and infiltration of various systems to find flaws in their security. Ever since joining the UK Order, she has continued to hone her skills through an on-going technological exchange between herself and the British technopath, Cambridge. She is by no means comparable in skill level to Cambridge though this back and forth has pushed her capabilities to well beyond average. She can probably encrypt to roughly 90-95% security on Ataraxion's network, given the population of the Tranquility and the sliding scale due to differences in levels of native technology.
"ABERDEEN" | ABILITY
Aberdeen's metahuman ability, as defined by the city whose name she bears, is that of clairaudience — essentially the ability to hear things over great distances. This ability is accurate, acute and analytic — meaning that she can hear things with great specificity and at much greater detail than a normal human ear would be able to even if in the immediate presence of the sound. She is able to then pinpoint the sound and understand, geographically, where it is coming from. Aberdeen's clairaudience is rumored to be global, though this is in fact inaccurate; in-game, however, it will most certainly extend into the dead silence of space around the Tranquility. The ability is wholly passive meaning it cannot be turned on and off; only through great mental exertion and focus is she able to shift her attention from one sound to another, parsing through the layers of noise to pick out important things here and there.
FOR MORE INFORMATION ON ABERDEEN'S ABILITIES, PLEASE SEE HER APPLICATION.
If you could take the time to please fill out the form below, it'll be really helpful in letting me know where and how exactly I can use Aberdeen's abilities when she's on the Tranquility. Any questions or concerns, feel free to voice them here as well. I'm also up to any plotting possibilities that may arise from her constant poking!
PERMISSIONS
no subject
NETWORK PERMISSIONS
Does your character have an ability/skill that will prevent Aberdeen from being able to compromise the security of their communicator and its transmissions? nope nope nope
If no, can Aberdeen hack encrypted conversations/intercept private messages/etc your character sends from said communicator? yep yep yep
Also: is she allowed to threadjack/interrupt conversations your character is a part of? yep yep yep
CLAIRAUDIENCE PERMISSIONS
Does your character have an ability/skill that will prevent Aberdeen from listening in on their daily lives? nope nope nope
If no, does Aberdeen have permission to do so? yep yep yep
If yes, is there anything of note she would readily pick up on? He's just a thirteen year old boy on a big ship, and he loves really bad movies. He's an honest guy.
PRIVACY PERMISSIONS
Is there any particular information that you'd like Aberdeen to avoid sharing with other people/exposing publicly? nope nope nope